Week 31-32

Keywords: Digital Heritage Week in Netherlands, 3D modeling, Storytelling, Makers Lab, Continuing work on VIRAK proposal

Summary

In the two weeks before and after Easter, project members joined two workshop, worked on preparing a VIRAK submission, and on co-organizing a Library Carpentry workshop. The workshops resulted in new inspiration for connecting physical and digital elements of our library collection.

Specific activities, including

Participating in the Makers Lab ‘From Scratch’ workshop, Univ. of Applied Sciences Amsterdam, Digital Heritage Week, Netherlands (11.04.17-Hugo)

  • The Digital Heritage Week is a yearly event, in which museums, libraries and archives organize workshops related to (digital) cultural heritage
  • This particular workshop revolved around the question of finding new ways to tell stories around cultural heritage, also making use of novel techniques, and to make connections between digital and physical objects.
  • This workshop took place at the Makers Lab, an open workplace to bring ideas to reality using wood, plastics, metal and textile. Equipment includes a 3D scanner, laser cutters, 3D printers and plotting devices.
  • In the workshop, part of the digital heritage week in the Netherlands, we were divided into six groups, each working on a specific case in the cultural heritage domain
    • Our group, consisting of five people working for organizations in a library, archive and museum context, worked on physical representations of digital and digitized maps
    • The idea generated in the brainstorm focused on the possibility for museum visitors to gather physical objects (small 3D models) of important elements within a museum exhibition in the “Utrechts Archief”, the archive of the city of Utrecht (Netherlands). Subsequently, at the end of the exhibition, visitors would then be able to place these objects on a 3D map, and create a customized, vacuum molded map of the city. In combination with an app, for which we designed a rough prototype, this 3D map would then be used to navigate the city.
    • In practical terms, we started with storyboarding our ideas. Using an old map of the city of Utrecht, we then created a 3D laser-cut plywood model of the city, 3D objects representing historical landmarks in the city, and tried out the process of vacuum molding to create a physical, 3D shape, map. This worked out quite well in the workshop, and the idea may hopefully be implemented in practice in the Utrechts Archief.
    • From the Visual Navigation Project’s perspective, the experience gained during this workshop can serve as inspiration for developing more connections between physical and digital library materials (e.g. 3D printed objects and RFID tags).
  • Working with the knowledge graph for culture, digital heritage week, inst. for Sound and Vision, Hilversum, Netherlands (12.04.17)
    • The second attended workshop Hugo attended during the heritage week was focused on how organizations can use linked data and the ‘knowledge graph’ to enhance their online collections. Presented cases included both museums (e.g. Zuiderzeemuseum) and companies (e.g. Picturae and Spinque). This was followed by an interactive workshop session where one could move around and discuss the presented examples.
Publisert 24. apr. 2017 12:28 - Sist endret 18. des. 2018 12:38