Applications

Members of the Visual Navigation Project have contributed to the development of 10 touch screen applications and the extension of the emnesøk subject search tool. This page summarizes these applications.

We have worked on and contributed to different kinds of applications. We differentiate between event-centric (1.), collection-centric (2.), exhibition-centric (3.) and hybrid (4.) touch applications. These applications have been part of the Visualization and Physical Interaction streams of the project (see About page).

Furthermore, we describe the extension of emnesøk (5.), the subject search application in use at the University of Oslo Library. This was part of the Continuation & Extension stream of the project.

1. Event-centric applications

These touch applications contextualized events occurring at the University of Oslo and beyond. They were used for alternating, short-term exhibitions in the library building, and often deployed for a number of weeks.

1.1 Hidden Figures

To support an exclusive pre-screening of the movie Hidden Figures in the Science Library, we designed and developed a touch table application. Technology: XIMPEL with extensions. Photo: Simen Kjellin
Read more about the app and app evaluation.
View an animated impression of the app.
View the app (use Chrome or Firefox, only from UiO campus).

1.2 Abel Prize 2017

We designed and developed a touch table application for the Abel Prize award ceremony. It allows for exploring the Abel Prize winners of the last 5 years (2013-2017), for finding related articles, e-books and videos, and to find background information about the Abel Prize. This is all visualized via an animated touch-screen interface. Technology: XIMPEL with extensions. Photo: Hugo Huurdeman
Read more about the app and the evaluation of app use.
View the app (use Chrome or Firefox browser).

1.3 Abel Prize 2018

Abel Prize 2018 touch app
In 2018, the Abel Prize application was updated with information about 2018's winner of the award, and enhanced other content. Technology: XIMPEL with extensions. Photo: Dan Michael Heggø
Read a tweet about about the application.

1.4 Biokonferansen (Bio Conference) 2017

Biokonferansen app
In the context of the Biokonferansen (Bio Conference) 2017, we made an application celebrating 50 years of endosymbiosis, integrating an introduction to the concept, related videos and related literature. Technology: XIMPEL with extensions. Photo: Hugo Huurdeman
View an animated impression of the app.

1.5 PhD Day Touch App

PhD day app
For the PhD day 2018, we created an application that allows for browsing student's posters per academic discipline, via a cluster-based visualization. Technology: D3 and Javascript. Photo: Dan Michael Heggø
View an animated impression of the app.
View the app (use Chrome or Firefox, only from UiO campus).

 

2. Collection-centric applications

A second category of touch applications focused on specific collections, in this case the Science Fiction collection of the Science Library, University of Oslo. These applications could potentially be deployed in a semi-permanent way.

2.1 Star Wars / Dr. Who Touch Application

To increase engagement with the Science Fiction collection, three students of Interaction Design created a highly visual prototype application for use with a touch table. Members of the Visual Navigation Project acted as the client for their project. Technology: Flash. Photo: Hugo Huurdeman
Read more about the evaluation of the app, and about the app itself.

2.2 SciFi Explorer

photo: Yaron Okun
In his Master's project, a student in Interaction Design designed an application aimed at inducing curiosity, which was implemented by members of the Visual Navigation Project. By touching elements within the highly visual user interface, a user can travel through the world of Science Fiction, and learn more about various topics. Moreover, a user can elect to be “surprised”, by clicking on the green button in the middle of the interface. Technology: PHP, JavaScript. Photo: Yaron Okun
Read more about the app.
View an animated impression of the app.

2.3 Recommendation Station

A student group in the course Interaction Design (2017–2018) worked on "visualizing the science fiction collection and community building." They designed a recommendation application, where books can be recommended using an RFID reader, and recommendations can be browsed via the screen. Members of the Visual Navigation Project acted as the client for the project, and did the technical implementation. Technology: PHP, JavaScript. Photo: Hugo Huurdeman
Read more about the app.

 

3. Exhibition-centric applications

The exhibition-centric application implemented in the Visual Navigation Project can be installed semi-permanently for an exhibition in the library space.

3.1 Kristine Bonnevie

In Spring 2018, an exhibition about famous biologist Kristine Bonnevie was opened at the Science Library (in collaboration with MUV). The Visual Navigation Project assisted in the technical implementation of a touch screen application. Until December 2018, the exhibition can be visited in the foyer of the UiO Science Library. Technology: XIMPEL with extensions. Photo: Hugo Huurdeman.
View more information about the exhibition (in Norwegian)

 

4. Hybrid applications

Hybrid applications focused on combining access to (parts of) the University of Oslo's collection, and could be adapted to events as well. They use a data-driven approach, utilizing the infrastructure of University of Oslo Library (e.g. catalog data, subject headings and classifications).

4.1. CollectionXplorer

collectionxplorer
Using CollectionXplorer prototype, it is possible to browse different collections of the University of Oslo, via a set of 6 interactive visualizations. Technology: D3 and XIMPEL.
View an animated impression of the app (cluster visualization)

 

5. Extension of emnesøk subject search application

Emnesok screenshot
During the Visual Navigation Project, the emnesøk subject search application has been extended with MeSH medical subject terms -- terms from the medical domain.
View emnesøk with MeSH terms (coming soon)
Emneord: visual navigation, physical interaction
Publisert 11. juni 2018 12:31 - Sist endret 26. apr. 2022 13:53