Georg Sverdrups hus, 4.etasje (kart)
Moltke Moes vei 39
How can we bridge the gap between the visual experience of physical and digital libraries? On the 15th of June 2018, members of the Visual Navigation Project presented the outcomes of the project during a breakfast meeting.
Members of the Visual Navigation Project have contributed to the development of 10 touch screen applications and the extension of the emnesøk subject search tool. This page summarizes these applications.
This pages summarize guides and tutorials created during the project, for instance on visualization and touch screen setup
During the Visual Navigation Project, a number of supportive tools were created, and a number of datasets were gathered. These are available on this page.
This page summarizes the papers and reports written during the Visual Navigation Project.
This fall the group "Real Fiction" has been working on a project for the Science Library as part of their the course INF2260 – Interaction Design. Their project goal was "visualizing the science fiction collection and community building."
Keywords: Touch App development workshop, BIGVIDEO conference, Digital Humanities clinic
Keywords: KNVI Year Congress - Dutch congress for information professionals, Touch App workshop, XIMPEL
Digital Humanities Clinics, winner of this year's LIBER Innovation Award, is a free Dutch training program for library staff. We attended one of the five workshop days of the program. This fascinating day focused on audiovisual library materials, and introduced GIS, audiovisual platforms, as well as Computer Vision.
In November 2017, we attended a conference built around the intriguing term BIG VIDEO. For the Visual Navigation Project, this conference provided rich inspiration for integrating contextual video materials in collection-exploration tools.
How to create touch screen applications to entice & engage library visitors? This was the premise of a workshop organized by the Visual Navigation Project on 20 November 2017. In the workshop, participants gained experience with building touch applications using the XIMPEL framework.
Keywords: Touch table application, BIO conference, touch table application development workshop, XIMPEL
Keywords: Visit from Norsk biblioteksforening, Scifi collection projects, Oria
Keywords: NFF storyspace conference, touch table applications, touch app creation workshop
Keywords: Sci-fi community building, INF2260 projects, Oria redesign, project meeting
This post summarizes our visit to the NFF Interactive: Storyspace symposium, taking on the question "What is real?" in the current society surrounded by digital technologies, as well as current tactics and strategies to cope with it.
Keywords: NORIL paper, collection explorer interface, touch table workshop
Keywords: NORIL paper, Oria, RAW Graphs, collection explorer interface
Keywords: Interaction Design, Google Analytics, image repository
Keywords: Visual navigation prototypes, student projects, realfagstermer to Wikidata
Keywords: Abel Prize app, visualization prototypes
In May, 2017, the Visual Navigation Project created a touch table application for the Abel Prize award ceremony taking place that month. This post describes the ideas behind this application, and how it was used during its five week deployment in the UiO Science Library.
Keywords: VIRAK conference, Library Carpentry workshop, Workshop: Inspirational Journeys – Challenges and Solutions for Visual Navigation of Library Resources, Digital Clips
On the first day of the VIRAK conference, the Visual Navigation Group hosted a workshop called "Inspirational Journeys – challenges and solutions for visual navigation of library resources". The objective of this workshop was to foster interactive discussions about how users can explore and interact with library materials. We had two distinguished guests from North Carolina State University, Mike Nutt and Walt Gurley, who showed us how libraries can look and function if you push visualization to its limits.